OKJOY revealed SuperBird, a roguelike deckbuilder about birds and bugs. Its first public Steam playtest starts on 10 November at 03:00 UTC (7:00 AM in the Gulf).
The hook is that the cards don’t sit still. Your bugs are the deck. The release says each turn they “may crawl to new positions, devour one another, or even fly back to the cage,” so a hand you planned can rearrange itself.
The playtest runs for two weeks and offers about 1-2 hours of play. It includes one complete arena (the Abyss Arena), the Long-tailed Tit as a playable bird, 27 bugs, 30 trinkets to combine, and several difficulty levels.
The release also names a bumbling duck and an aloof crow as playable birds, each with its own abilities and signature skills. OKJOY says the road to the crown spans four arenas. They are the Sky Arena above the clouds, the Old God Cup at an underwater tavern, the Abyss Arena, and a hidden arena deep in the forest. Between matches, you’ll spend stars earned in the arena to upgrade your bug cage, campfire, and tent. You can also taunt opponents for bigger rewards, while a mouse host stirs the pot and beaten rivals may end up in the stands cheering you on.
The release names Will Cheng as the game’s solo developer. He’s a lifelong bird enthusiast who worked in art and animation, and he drew inspiration from bird exhibitions and museums. OKJOY, an independent publisher, also released HAAK and Cavalry Girls.
SuperBird enters a crowded genre, where Slay the Spire remains the usual reference point. Card games also keep turning up on Steam, such as the satirical 1v1 deckbuilder The Arab League of Misfits. Jeddah studio Majestic Mind Games also has a roguelite on Steam.
SuperBird will launch on Steam in 2027, and the store page lists Q2 2027. OKJOY hasn’t announced a price. For now, the playtest is the quickest way to see whether bugs that eat each other make for a better deck.

















