Xbox plans to be 'more consistent' with its PlayStation 5 release strategy, according to Xbox Game Studios boss Craig Duncan. The statement, as reported by Video Games Chronicle, addresses feedback on the varied release timings for Xbox titles launching on the rival console, a key part of the company's evolving multiplatform push.
Acknowledging inconsistency
Microsoft's strategy of bringing its first-party games to competing platforms has led to an irregular schedule. Some titles, like Gears of War: Reloaded, launched on PS5 at the same time as Xbox, while others, such as Indiana Jones and the Great Circle, are planned for a later release. This approach has caused confusion about which games to expect and when.
Duncan acknowledged the criticism directly. "This is totally fair feedback. Sometimes we are inconsistent," he said. "Just know that we’re going to work on that, and we’re going to try and be more consistent with what we do." The statement signals a clear intent to streamline the process as more titles, like the recent news of Halo's arrival on PS5, make the jump.
Why the Xbox PS5 release strategy varies
While consistency is the new goal, Duncan stopped short of promising that all future Xbox games would launch day-one on PS5. He cited "development realities" as a primary reason for staggered releases, explaining that project timelines and team sizes established before the strategy shift can affect a game's multiplatform rollout.
Quality is another major factor. "Wherever our games show up we want them to show up and be the best that they can be for that platform," Duncan explained. He suggested that if a team cannot deliver a high-quality version for a specific platform at launch, they would rather delay it. "Ultimately, it all comes down to resource. Not everything is limitless." This practical approach shapes decisions about the next Xbox console and its software ecosystem.
What this means for future games
The underlying motivation for Xbox's multiplatform approach is simple. "If you’re on the Fable team, you just want as many people who love Fable to appreciate the great work that the team’s doing," Duncan said. "How can we get this game to as many players as we can?"
This philosophy will continue to guide future releases. For example, the upcoming Fable reboot is confirmed as a day-one release on PS5, while Forza Horizon 6 is scheduled to arrive later. This shows that while the ambition for consistency is there, the final decision will be made on a game-by-game basis to ensure quality across all platforms.
Frequently Asked Questions
Will all Xbox games come to PS5?
Xbox has not confirmed that all future games will come to PS5. Xbox Game Studios boss Craig Duncan stated the goal is to reach 'as many players as we can,' but quality and development resources are key factors. The strategy remains flexible, meaning decisions will likely be made on a game-by-game basis.
Why are some Xbox games releasing later on PS5?
According to Xbox's Craig Duncan, later releases on PS5 are due to 'development realities' and resource limitations. He emphasized that Xbox wants each game to 'be the best that they can be for that platform,' which may require extra time for a quality port rather than a simultaneous launch.
What is Xbox's goal with its multiplatform strategy?
The primary goal, as stated by Xbox Game Studios boss Craig Duncan, is to 'get this game to as many players as we can.' The strategy aims to expand the audience for Xbox's first-party titles beyond its own console ecosystem, making its games available on competing platforms like the PlayStation 5.
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