3 min read

The House of Hikmah Brings an Emotional Islamic Golden Age Adventure to PC in Early 2026

A narrative puzzle adventure from Lunacy Studios, a team of ex-AAA developers, blending grief, culture and soft exploration in a mystical House of Wisdom, arriving early 2026.

The House of Hikmah Brings an Emotional Islamic Golden Age Adventure to PC in Early 2026
The House of Hikmah

The House of Hikmah debuted at the PC Gaming Show: Most Wanted with a standout reveal that mixes emotional storytelling, gentle puzzle design and cultural heritage. It follows a young girl processing the loss of her father by journeying through a dreamlike version of the House of Wisdom, guided by scholars inspired by the Islamic Golden Age. The game releases on Steam in Q1 2026.

KEY TAKEAWAYS
  • Story-driven 3D adventure about grief, healing and legacy
  • Developed by a new indie team of AAA veterans from Mass Effect, Journey, Assassin's Creed and Life is Strange
  • Nonviolent gameplay with dreamlike "Widow" sequences tied to the protagonists' emotional journey
  • Launches on PC via Steam in Q1 2026

A Personal Story Framed by the Islamic Golden Age

Instead of taking the historical setting literally, The House of Hikmah uses the Islamic Golden Age as a lens for a more intimate narrative. Maya arrives at a mystical House of Wisdom seeking clarity in the wake of her loss. The scholars she meets are inspired by real thinkers, but their personal stories, grief and philosophies make the world feel lived in rather than educational.

The tone is reflective and hopeful, blending folklore, philosophy and emotional honesty in a way that sets it apart from more traditional fantasy adventures.

Puzzle Design With Heart

Rather than combat, the game focuses on environmental problem solving. Maya wields an heirloom left behind by her father that lets her transform matter, glide through wind channels, shift floating platforms and activate ancient mechanisms. Each puzzle mirrors part of her emotional recovery, giving the mechanics a clear narrative purpose.

A surreal force known as the Widow occasionally pulls Maya into dreamlike spaces where she must confront fears and unresolved grief. These sequences are meant to  push the story forward as much as the puzzles do.

A Team With Serious Pedigree

Lunacy Studios may be a new name, but its developers are anything but newcomers. The team includes talent behind titles such as Mass Effect, Journey, Star Wars: Battlefront, Life Is Strange and The Pathless. With that kind of background, The House of Hikmah has the potential to blend indie-style emotional storytelling with the polish of a larger production.

Whether it delivers on that mix is something we will only know once players get their hands on it, but the reveal suggests a project aiming for more than the usual puzzle adventure.

Why It Matters

Every year a few games try to position themselves as the next Journey or the next Gris. Most miss the mark because they chase the vibes without the thoughtfulness underneath. The House of Hikmah feels like it could belong in that conversation, although it is far too early to know if it will land at that level.

What does make it interesting is the setting. The Islamic Golden Age is one of the most influential periods in human history, yet it is barely touched in modern games. Seeing it used not as a classroom backdrop but as a space where characters grieve, argue, learn and heal gives the project a spark that is hard to ignore.

Some players will come for the soft puzzles and reflective tone. Others will be curious about a world inspired by real scholars and ideas that shaped science and philosophy. If Lunacy Studios can pull all of that together, The House of Hikmah might end up in the same category as the games people bring up when they want something calm, artful and meaningful. For now it is simply a promising start, and one worth keeping an eye on.

Subscribe to our newsletter

Subscribe to our newsletter to get the latest updates and news