Pragmata PS5 Pro gets undocumented resolution bump

Capcom's latest Pragmata update secretly boosts PS5 Pro's 60fps mode from 864p to 1080p internal resolution. The fix resolves embarrassing ray-tracing issues where Pro owners got worse visuals than base PS5 users.

Pragmata's patch 1.21 has quietly fixed a resolution issue affecting PS5 Pro owners, according to Digital Foundry testing. The update increases the console's 60fps mode internal resolution from 864p to 1080p, matching the base PS5 and resolving ray-traced reflection quality problems.

Key Takeaways

  • Pragmata patch 1.21 increases PS5 Pro's 60fps mode from 864p to 1080p internal resolution.
  • The update fixes ray-traced reflections that previously looked worse than base PS5.
  • Performance remains stable at 60fps despite the resolution increase.
  • The resolution bump was undocumented and discovered by Digital Foundry testing.
  • PS5 Pro now matches base PS5's 1080p resolution in 60fps mode.

What patch 1.21 changes for PS5 Pro

According to Digital Foundry, patch 1.21 addresses a peculiar situation where PS5 Pro actually rendered at a lower resolution than the base console. Previously, the Pro version used 864p internal resolution in 60fps mode, while the standard PS5 ran at 1080p. This created issues with ray-traced reflections that appeared lower quality on the more expensive hardware.

The PS5 Pro PSSR update now processes a full 1080p image, bringing visual parity with the base console while maintaining Sony's enhanced upscaling technology. Digital Foundry's testing shows clear improvements in image quality, particularly on geometry and effects with long straight lines or edges.

Performance impact remains minimal

Despite the 216p resolution increase, performance doesn't appear noticeably affected. Digital Foundry reports the PS5 Pro still generally locks to 60fps, though challenging areas with Diana's computationally expensive hair or intensive battles might see slight dips within the 48-60Hz VRR window.

This performance stability suggests Capcom optimised the patch carefully to maintain the smooth gameplay experience PS5 Pro users expect. The resolution bump provides visual improvements without compromising the console's ability to hit target frame rates consistently.

What this means for PS5 Pro owners

The undocumented upgrade ensures PS5 Pro delivers the premium experience it promises. Prior to patch 1.21, Pro owners were inadvertently getting inferior ray-traced reflections compared to base PS5 users – an embarrassing situation for Sony's flagship console.

For UAE gamers who invested in the PS5 Pro, this update validates their purchase by eliminating visual downgrades. Pragmata's recent release now showcases the Pro's capabilities properly, with PSSR upscaling working from a proper 1080p foundation rather than the lower 864p base.

The fix also sets a precedent for how developers should handle Pro optimization, ensuring the enhanced console consistently outperforms or matches the base model across all visual aspects.

Frequently Asked Questions

What did Pragmata patch 1.21 change for PS5 Pro?

Patch 1.21 increased the internal resolution of Pragmata's 60fps mode on PS5 Pro from 864p to 1080p, matching the base PS5 and improving image quality, especially for ray-traced reflections.

Did Pragmata PS5 Pro previously have a lower resolution than base PS5?

Yes, prior to patch 1.21, Pragmata's 60fps mode on PS5 Pro ran at 864p internal resolution, which was lower than the 1080p on base PS5, causing inferior ray-traced reflections.

Does the resolution bump affect performance on PS5 Pro?

Digital Foundry's testing suggests performance doesn't seem noticeably worse, with the PS5 Pro still generally locking to 60fps, though challenging areas might see slight dips within the VRR window.

Is this update available in the UAE?

Yes, patch 1.21 is available globally through PlayStation's standard update system, including for PS5 Pro consoles in the UAE.

Was this resolution change officially announced?

No, the resolution improvement was undocumented and discovered through Digital Foundry's technical analysis. Capcom did not mention this change in official patch notes.

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