4 min read

Two New Tomb Raider Games Revealed: A Remake and a Sequel

Crystal Dynamics has revealed two Tomb Raider games at The Game Awards 2025: Legacy of Atlantis, a UE5 remake, and Catalyst, a new adventure set in India.

Two New Tomb Raider Games Revealed: A Remake and a Sequel
Two New Tomb Raider Games Announced to 2027

Crystal Dynamics has finally shown its hand. During The Game Awards 2025, the studio confirmed not one but two Tomb Raider games: Tomb Raider: Legacy of Atlantis, a modern take on the original adventure, and Tomb Raider: Catalyst, a full sequel set in Northern India. Both are built in Unreal Engine 5 and are planned to roll out across 2026 and 2027.

KEY TAKEAWAYS
  • Two new Tomb Raider games were revealed at The Game Awards 2025
  • Tomb Raider: Legacy of Atlantis is a UE5 "reimagining" of the original game, due in 2026
  • Tomb Raider: Catalyst is a brand-new adventure set in Northern India, targeting 2027

If you watched Geoff Keighley’s “future of Tomb Raider” tease and guessed it was more than a simple logo, you were right – this is the new era Lara Croft has been marching towards.

For extra context on how we got here, we already broke down the pre-show teaser in The Next Tomb Raider Might be Revealed at The Game Awards, including UAE timings and what Crystal Dynamics had confirmed before the show.

Tomb Raider: Legacy of Atlantis – a UE5 remake of Lara’s first outing

Legacy of Atlantis is pitched as a “reimagining” of the very first Tomb Raider, rebuilt in Unreal Engine 5 with modern controls and refreshed level design. It’s being co-developed by Crystal Dynamics and Flying Wild Hog, with a release target of 2026.

  • Reimagining of the original Tomb Raider
  • Built in Unreal Engine 5
  • Co-developed by Crystal Dynamics and Flying Wild Hog
  • Aims to keep the original’s atmosphere while adding “new surprises”
  • Launch window set for 2026

In Legacy of Atlantis, you’re once again hunting pieces of the artefact known as the Scion, trekking through remote locations, deadly tombs and wildlife that would quite like you gone. The description leans hard on classic Lara: athletic traversal, nasty traps, and puzzle-heavy tombs, just framed with tech and controls that won’t feel stuck in the ’90s. For long-time fans in the UAE who grew up with the PS1 games and newer players who only met Lara in the Survivor trilogy, this looks like the bridge between old-school and modern Tomb Raider that Crystal has been hinting at for years.

Tomb Raider: Catalyst – a new story in Northern India

The second project, Tomb Raider: Catalyst, is completely new rather than a remake. It’s set after a “mythical cataclysm” in Northern India and is planned for 2027.

  • Brand-new mainline Tomb Raider game
  • Set in Northern India after a mysterious cataclysm
  • Multiple rival treasure hunters compete over ancient secrets
  • Lara must decide who to trust as ancient forces wake up
  • Planned release window: 2027

Catalyst sounds closer to the globe-trotting, conspiracy-heavy Tomb Raider many fans want. Lara is thrown into a fractured landscape where ancient forces have been stirred up and rival hunters swarm in to cash out before the dust settles. The setup leans into a mix of politics, mythology and classic tomb raiding, with the story blurb making a big deal out of who Lara can trust and how the secret she’s chasing could “reshape the future”. It reads like Crystal Dynamics trying to push Lara into higher stakes than we saw in the recent reboot trilogy, while still keeping that grounded, more human version of the character.

Why two Tomb Raider games now – and what about those layoffs?

On paper, two large-scale Tomb Raider games running in parallel sounds ambitious, especially for a studio that has been through several rounds of layoffs in the last few years.

  • Crystal Dynamics first confirmed a new Unreal Engine 5 Tomb Raider back in April 2022
  • The studio has had multiple restructuring and layoff waves across 2023–2025
  • The most recent reshuffle was framed as “optimising” development on Tomb Raider and future projects
  • Legacy of Atlantis and Catalyst are both now officially confirmed as part of that roadmap

Crystal Dynamics previously said it had “just started” work on a new Tomb Raider in 2022, powered by Unreal Engine 5. Since then, the studio has repeatedly cut staff but insisted Tomb Raider itself was safe, describing the latest reorganisation as a way to focus resources on its flagship series. Seeing not only one but two titles announced suggests a long-term plan: a safer nostalgia play with Legacy of Atlantis, and a bolder, lore-expanding story in Catalyst, both built on that same UE5 tech stack.


Is Tomb Raider: Legacy of Atlantis a simple remaster?

No. Legacy of Atlantis is described as a “reimagining”, not a straight remaster. It keeps the core setup – Lara hunting the Scion across dangerous tombs – but promises redesigned visuals, modern gameplay and some new surprises while trying to preserve the original’s atmosphere.

Where is Tomb Raider: Catalyst set and what’s the story?

Catalyst takes place in Northern India after a mythical cataclysm. Ancient secrets have been exposed, rival treasure hunters swarm the region and mysterious forces begin to awaken. Lara has to choose who to trust and stop the power of the region being abused, with a secret that could reshape the future at the heart of the plot.

Are Crystal Dynamics’ layoffs affecting the new Tomb Raider games?

Crystal Dynamics has gone through several rounds of layoffs since 2023, but the studio has repeatedly said that Tomb Raider development continues and framed its latest restructuring as a move to “optimise” work on the new game and future projects. The reveal of two titles suggests the franchise remains the studio’s main focus.

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