Atari has acquired the IP rights to five Ubisoft titles: Cold Fear, I Am Alive, Child of Eden, Grow Home, and Grow Up. The plan is simple: bring them back on “new platforms,” and look at new content and wider distribution.
What Atari actually bought
Atari now owns the IP for five previously released Ubisoft games. These titles span 2005 to 2016 and include a mix of survival horror, platforming, and rhythm action.
- Cold Fear (2005)
- Child of Eden (2011)
- I Am Alive (2012)
- Grow Home (2015)
- Grow Up (2016)
Atari says it will re-release the games under its own label and “explore opportunities” to expand their reach with updated formats, new content, and broader distribution. No dates. No platforms. Just a clear intent to revive dormant IP.
What “re-release and evolve” means (and what it doesn’t)
The wording is specific. Atari will re-release these games and consider adding more. That could mean quality-of-life updates, new modes, or ports. It does not confirm remasters or remakes.
- Re-release on “new platforms” is confirmed
- “Updated formats” and “new content” are being explored
- No firm timeline, pricing, or SKU details yet
- Statements from both companies back the plan, not the specifics
Atari’s CEO Wade Rosen says the goal is to reintroduce the games and “expand and evolve these franchises.” Ubisoft’s Deborah Papiernik frames it as opening the door for returning and new audiences. So yes, new releases are coming. But the scope will only be clear when store pages go live.
Quick background on the five picks
The mix here covers very different audiences. That’s useful context when you think about ports, controllers, and potential tweaks for modern systems.
- Cold Fear — survival horror originally on PS2, Xbox, and PC
- Child of Eden — rail shooter known for motion controls and synaesthetic play
- I Am Alive — post-apocalyptic action adventure with stamina-based climbing
- Grow Home / Grow Up — physics-climbing sandboxes starring B.U.D.
These games earned cult followings, but most haven’t seen proper modern releases. Re-introducing them could bring them to today’s consoles and PC storefronts with sensible updates (control schemes, resolutions, and save systems), but none of that is confirmed in the press note.
Why Atari and why now?
Atari is leaning into a portfolio strategy: own older IP, revive it, and extend its shelf life via new releases and discovery on modern storefronts. The press release positions this deal as part of that plan, alongside Atari’s broader stable and publishing footprint. It’s the least risky way to add value: ship games people remember, then test interest for future expansions.
- Portfolio play: broaden catalogue without starting from zero
- Lower risk than building new AAA IP
- Captures nostalgia while serving new audiences
- Opens doors for modest add-ons or bundles later
This is also neat for Ubisoft: it offloads dormant IP while those games still have goodwill. Players win if the re-releases are clean, run well on current hardware, and are priced sensibly. The proof will be in the store pages.
FAQ
Which games did Atari acquire from Ubisoft?
Are there confirmed platforms or dates?
Not yet. The announcement confirms intent to re-release and “explore” updates, but gives no dates or platform list.
Will these be remasters or full remakes?
The press release doesn’t say. It mentions “updated formats” and “new content,” which could mean anything from ports to light upgrades, but nothing is confirmed.