Assassin’s Creed Mirage turns two with Valley of Memory, a free story update that adds a new region, missions, and a handful of long-requested features. It’s set before the finale and centres on Basim chasing rumours that his missing father may be alive in AlUla, while a ruthless gang squeezes the valley. The update lands 18 November 2025 on all platforms for anyone who owns Mirage.
What is Valley of Memory?
A sizeable add-on, free. Ubisoft says to expect up to six hours of new story and gameplay, slotted into the timeline before the main ending. You’re not just sightseeing: AlUla is threatened, your father is missing, and there are fresh people to, well, quietly remove.
- New story arc set in 9th-century AlUla
- Occurs before Mirage’s finale
- Up to ~6 hours of content
- Free for all Mirage owners via update
- Launches 18 November 2025
Mirage was pitched as a tighter, self-contained game. Two years on, Ubisoft is adding a second map and more stealth sandboxes at no extra cost.
A new region: AlUla’s landmarks and ambushes
Valley of Memory adds an entirely new map. You’ll roam the old town of AlUla, Musa Ibn Musayr fortress, the Valley of the Stones, and the Hegra necropolis. Robber ambushes pepper the approach roads, so don’t sprint in like a hero.
- Separate region with its own points of interest
- Historic sites including Hegra (Mada’in Salih)
- Enemy patrols and traps around key routes
- New contracts and side quests tied to the valley
This is classic Mirage—dense stealth spaces rather than a continent-spanning RPG—just with new sandstone playgrounds and sightlines. Ubisoft also teases a twist on black box missions here.
New missions, targets… and an oud
Expect a new main quest, new assassination targets, more contracts, and a light mini-game: Basim can now play the oud at certain spots—once you’ve nabbed music sheets via parkour challenges. It’s small flavour, but it fits Mirage’s street-level vibe.
- Fresh targets to plan and infiltrate
- Side jobs and contracts across AlUla
- Parkour challenges that unlock oud performances
- A “unique twist” on black box missions in the valley
More infiltration puzzles, more routes, more reasons to case an area before you strike.
Core game upgrades (apply everywhere)
The update isn’t only about AlUla. Ubisoft is shipping system-wide changes that also affect Baghdad.
- Replayable missions & contracts with optional challenges (e.g., no Eagle Vision, only the main target, full stealth, time limits) that unlock rewards. Accessible via Animus Sequences or in-world.
- Parkour updates: a manual jump toggle, refined control scheme, and customisable side/back ejects that now work even without a “perfect” landing handhold—opening up new chains.
- New skill & tool tuning: a new Engineer 2 skill lets you equip all level-1 tool mods; Ubisoft also adds higher-tier mods across tools.
- Two new difficulty levels for broader challenge settings.
Stealth fans get reasons to re-run favourite missions; parkour die-hards get more control; tinkerers get deeper tool builds.
Context: why now?
Mirage launched in 2023 as a back-to-basics entry. Ubisoft previously suggested no big post-launch content was planned, which is why a free new map two years later raised eyebrows. Industry chatter links the AlUla setting to regional partnerships and a push to keep Mirage in the conversation alongside Assassin’s Creed Shadows. Whatever the boardroom logic, players get more stealth sandboxes for zero dirhams.
Is Valley of Memory paid DLC?
No. It’s a free update for all Mirage owners on every platform.
How long is it?
Ubisoft targets up to six hours of new gameplay, depending on how you play.
Do I need to finish Mirage first?
It sits before the main finale. If you’re mid-playthrough, you can slot it in; returning players can load a save before the endgame.