Sony CEO Hideaki Nishino has said PlayStation will not sell next-generation hardware at a significant loss, raising fears the unannounced PS6 could cost at least $1,000 as an AI-driven component shortage pushes up console prices.
- Sony raised PS5 prices in April to $649.99 (standard), $599.99 (Digital Edition) and $899.99 (Pro) in the US.
- Analysts warn the unannounced PS6 and Microsoft’s Project Helix could cost at least $1,000 each.
- Microsoft says console storage and memory prices have risen more than 2.5x, with another doubling expected by the fall of 2027.
- US Circana data shows PS5 spending fell 43% year-on-year in May and unit sales dropped 58%, the lowest May hardware total since 2000.
- The PS5 has sold 93.7 million units, and reports suggest the PS6 could be delayed to 2028 or 2029 due to the chip crisis.
Brace yourselves: the PlayStation 6 is shaping up to be expensive. Sony Interactive Entertainment president and CEO Hideaki Nishino has said the company will not sell next-generation hardware at a significant loss, a stance that feeds fears the unannounced PS6 could land at $1,000 or more. With a component shortage driven by the AI boom squeezing the whole industry, the message to players is blunt — you’re going to absorb some of this cost.
As reported by IGN, Nishino made the comments in a Q&A published in English by Sony itself, responding to a question about whether the next-gen platform will keep prioritising hardware profitability. He didn’t dodge it. He confirmed Sony has already pushed some cost increases onto customers and has no intention of eating the difference on new consoles.
What Sony’s pricing stance means for the PS6
Sony’s position is that it will not subsidise hardware heavily the way the industry traditionally has. Asked directly about pricing and profitability for the next-generation platform, Nishino was clear that absorbing every component cost increase isn’t on the table.
As a principle, we do not intend to sell hardware at significant losses. At the same time, we are carefully monitoring the market and continuing to evaluate our approach. We believe it is important for us to make every effort to ensure that customers fully understand the value we provide in relation to pricing.
Hideaki Nishino, President and CEO, Sony Interactive Entertainment
He also conceded the obvious on current-gen pricing: “As for pricing, it is not realistic for us to absorb all component cost increases, and we have already implemented some price increases outside Japan.” That “outside Japan” line matters for anyone buying in the UAE — it’s exactly the bucket the GCC falls into. Sony has already raised prices here in some form, and Nishino is signalling more pressure to come.
The increases trace back to a severe shortage of RAM and storage components, the so-called RAMpocalypse, fuelled by the AI industry buying up supply. Sony raised PS5 prices in April, blaming “continued pressures in the global economic environment.” That brought the standard PS5 to $649.99, the PS5 Digital Edition to $599.99, and the PS5 Pro to $899.99 in the US. You can read more in our coverage of the PS5 price increases in April.
Sony isn’t alone. Microsoft announced its own significant Xbox price rises last week, kicking in this August — less than a year after the October 2025 increases. Microsoft laid out the maths plainly:
Console storage and memory prices have increased by more than 2.5x and we expect another doubling by the fall of 2027. The entire consumer electronics industry is struggling with the current components crisis, but the effects are particularly hard on consoles. Unlike phones, computers, speakers, and other consumer devices, consoles are typically not sold at a profit, but instead for less than they cost to make.
That last point is the crux. Consoles are usually sold at or below cost, with the money made back on games and services. When component prices double, that model breaks — and someone has to pay.
How much could the PS6 cost
No price, no name, no date — Sony has announced nothing official about the PS6, and Microsoft’s next-gen Project Helix is in the same boat. What we have is analyst concern that both could cost at least $1,000 unless either company is willing to take a heavy loss per unit. Nishino’s comments suggest Sony isn’t willing.
| Console | US price (post-increase) |
|---|---|
| PS5 Standard | $649.99 |
| PS5 Digital Edition | $599.99 |
| PS5 Pro | $899.99 |
| PS6 (unannounced) | Est. $1,000+ |
Treat that $1,000 figure as analyst speculation, not a Sony number. But the direction of travel is hard to argue with when memory costs are climbing and Sony has openly said it won’t soak them up. UAE shoppers should check current AED pricing at local retailers, as Sony Middle East has not published a separate regional statement on the post-April figures.
Are PS5 sales proceeding as planned
Nishino claimed “sales are proceeding as planned” and that price rises haven’t dented demand. The US data tells a harsher story. According to Circana figures reported by IGN, May was brutal: PS5 spending fell 43% year-on-year and unit sales dropped 58%. PlayStation hardware unit sales hit their lowest May total since May 2000, while Xbox recorded its worst-ever May for hardware units in the US.
That’s a tension worth flagging. Either Sony is reading its own global picture differently from the US snapshot, or the corporate framing is doing some heavy lifting. The PS5 has now sold 93.7 million units, closing on 100 million, but it still lags the PS4 at the same point. The difference is that the PS4 had seen price cuts by now, making it an easy casual buy. This generation has gone the other way, which caps how big the install base can get. There’s more in our look at PS5 sales hitting 93.7 million.
What this means for the PS6 release date
Sony says it has yet to decide when to launch the PS6. Recent reports suggest it may slip to 2028 or even 2029 because of the chip crisis. A January analyst report from MST International’s David Gibson predicted Sony could push the launch beyond 2028 and stretch the PS5’s life. Gibson noted “rising memory prices will not impact short-term performance thanks to Sony’s existing inventory,” but warned costs could bite in the fiscal year ending March 2027, adding that “Sony might pass future cost increases onto consumers.” That January report is several months old now, so weigh it accordingly. Our piece on the PS6 possibly slipping to 2029 has the fuller picture.
Supply is the other worry. There’s concern Sony and Microsoft won’t get enough consoles onto shelves to meet the demand that GTA 6 will drive this Christmas. Sony boss Hiroki Totoki said in a May financial Q&A that the company had enough materials to see it through the rest of 2026 — a tighter window than gamers eyeing a system-seller would like.
Is a PS6 handheld coming
Sony hasn’t confirmed one, but Nishino dropped a familiar hint. He pointed to the PlayStation Portal and “providing experiences tailored to users’ play styles beyond the living room.” That phrasing keeps feeding the long-running PS6 handheld and hybrid rumours. It’s a tease, not an announcement, so don’t read a product into it yet — but it lines up with the broader chatter about where PlayStation hardware goes next.
FAQ
How much will the PS6 cost?
Sony has not announced a PS6 price. Analysts warn it could cost at least $1,000 because of the ongoing component shortage, and Sony CEO Hideaki Nishino has said the company does not intend to sell hardware at a significant loss.
Why did Sony raise PS5 prices?
Sony raised PS5 prices in April, citing “continued pressures in the global economic environment.” The AI boom has caused a severe shortage of RAM and storage components, pushing costs up across the consumer electronics industry.
When will the PS6 be released?
Sony has not announced a PS6 launch date and has said it is still deciding. Recent reports suggest it may slip to 2028 or even 2029 due to the AI-fuelled chip crisis, with a January analyst report pointing to a launch beyond 2028 and a longer PS5 lifecycle.
Is Sony making a PS6 handheld?
Sony has not confirmed a PS6 handheld. However, Nishino referenced the PlayStation Portal and “experiences tailored to users’ play styles beyond the living room,” which some read as a hint at a handheld or hybrid device.

