Telltales Games has joined the swaths of other game developers to conduct a layoff at their studio, with one impacted employee suggesting that almost everyone has been given the pink slip.
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The news first came from former Telltale cinematic artist Jonah Huang, who said the layoffs occurred in early September, and the studio had laid off “most of” the employees.
Telltale games have had a tumultuous journey so far. After delivering break-out hits with The Walking Dead series, the studio failed to capitalize on its success and re-innovate itself with every new release.
It underwent a significant layoff in 2019 before the studio was shut down entirely. However, LCG Entertainment recently acquired the business name and several of its assets. It even hired several former employees to work on new projects, including the much-awaited sequel to The Wolf Among Us and the recently released The Expanse: A Telltale Series.
In a statement to IGN, Telltale Games confirmed the layoffs but did not confirm the number or extent of the impacted employees.
Due to current market conditions, we regrettably had to let some of our Telltale team go recently. We did not take this action lightly, and our commitment to storytelling and finding new ways to do so remains the same. We are grateful to everyone for their dedication along this journey, and we are working to support everyone impacted. All projects currently in development are still in production, and we have no further updates at this time.
The games industry has found itself in a precarious position as many studios have announced layoffs so far. The list includes Epic Games, Naughty Dog, Team 17, Blizzard, BioWare, Ubisoft, CD Projekt, Embracer Group, Xbox, Riot Games, and more.
Mufaddal Fakhruddin has been writing about games and technology for the past 15 years. He has lost count as to how many reviews he has written over the years, but he is sure headphone reviews make up at least 70% of that.