Remedy Entertainment has revealed the system requirements to run Alan Wake 2…and oh boy…

The upcoming third-person horror is shaping up to be one of the best-looking games of this generation. Still, you will need some serious horsepower to run it at maximum visual fidelity.
For example, if you want to play the game at 1080p at 60fps without raytracing, you will need at least a GeForce RTX 3070 and that too with the image upscaling technology like DLSS/FSR2 set to Performance mode. The same graphics card will fetch only 30fps with Raytracing set to Medium and DLSS/FSR2 at Quality mode.
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Even if you have one of the higher-end cards from this generation, it won’t do you much good, either. The GeForce RTX 4070, for example, can only play the game at 1080p/60fps with Raytracing set to Medium and DLSS/FSR2 set to Quality. Things improve when you turn Raytracing off, where you can play at 4k but with DLSS/FSR2 set to Performance mode. If you have a GeForce RTX 4080 – one of the fastest cards available on the market – you will be able to play at 4K/60fps with Raytracing at High, but will require DLSS/FSR2 set to Performance for that to happen.
It seems like Alan Wake 2 uses image upscaling technology as a crutch instead of featuring proper optimization, which once again highlights the sorry state of affairs for the current generation of PC ports.
Naturally, fans aren’t happy, with some even questioning if the game can even run on PC handheld devices like Steam Deck or Asus ROG Ally.
Alan Wake 2 releases on October 27 on PS5, Xbox Series X/S and PC.