The Logitech G930’s feature list reads as if a gamer's wish-list for a headset- wireless, 7.1 surround, big, wireless, black, Dolby, lots of buttons, wireless, customizable, flexible, and wireless. Did I say wireless?
To be honest, I am a Logitech fan. In fact, most of my first gaming hardware was of Logitech’s making - the ‘MX’ series mouse, for example. I also had a G9 mouse, to which I have yet to find an equivalent in terms of performance and features. Sadly, it is now broken and rusting somewhere deep inside my cupboard; I haven’t had the heart to throw it yet. So naturally, with the G930, I had my expectations, and it certainly looks impressive on paper.
The Logitech G930 looks every bit of the kickass gaming headset it promises to be. Big and bulky, it’s largely covered in black, with an outline of bright red marking the two ear cups. It feels durable in hands, much so for its weight, although the plastic joining the headrest and the ear cups do seem to creak a bit at times.
Staying true to its 'G' name, the headset features three customizable buttons that can be assigned keys and specific Windows and in-game commands from the accompanying software (more on this in the coming sections). It also has a never-ending roller volume controller, a mic mute/unmute button, a Dolby switcher and finally, a power on/off button. All of the buttons are fitted on the left ear cup and are easy to reach out for thanks to their large size.
The wireless receiver is as small as a USB drive, and comes with its own pseudo-hub that can not only power the wireless receiver, but also charge the headset in the process. This, I think, is pretty genius on Logitech's part and a fine solution to the depressing problem of running out of USB slots on the PC. The hub can also house the wires, with little holders to keep them from dangling out. Again, genius.
If you don't fancy the rotund hub, you can simply charge the headset with any compatible USB cable, as well. Oh and speaking of compatibility, the headset is strictly PC-only, as it uses drivers to function. It also doesn't have 3.5mm connectivity.
The supple leather padding on the ear cups provide enough comfort for long hour sessions. The ear cups also provide decent noise-isolation, presenting a relatively quieter environment to listen in. Strangely, I am not fond of this sort of feature; I hate the feeling of being cut-off from any sort of background noise whatsoever. It leaves a nagging sensation at the back of the head that someone is calling, or that something important is happening. Of course, this is subjective, so yes, it does noise-isolation quite well indeed.
The Logitech Gaming Software (LGS) is necessary if you would like to control the nuts and bolts of the headset. It is not entirely essential if all you plan to do is plug and use, however.
The LGS allows you to change the bass and treble levels, tinker with an equalizer, control the surround sound mixer, and even try one of the fun voice avatars that morph your voice into sounding like an alien or an orc. They are fun for about 5 mins.
The most interesting tinker-me are the customizable 'G' buttons. They work just like the 'G' buttons found on Logitech's gaming keyboards, and they are exactly as customizable as they are. The 'G' buttons on the headset can be assigned to do Windows-specific tasks like copy and paste, or in-game mechanics like crouching, weapon changing, etc. I am not sure if I would use the headset for them though. That would be weird - oh, wait, let me move my hand towards my ear so I can change my weapon.
Doesn't feel right. Again, this is subjective and I am sure people will find use for it.
Logitech promises about 40 feet of wireless connectivity and comes impressively close to the number. However, this is if the line of transmission is clear and is not restricted by walls and objects.
In terms of battery performance, the G930 holds up for a good six to seven hours but certainly not the featured 10-hour promise. Heavy users are then recommended to use the hub at all times and plug-in the headset when not in use to have continuous wireless performance.
The mic is excellent and does a great job at noise-cancellation. It also auto-mutes when it is rolled back up towards the headset. I also like it because it makes me sound rather nice.
Now, coming to the sound quality, I had my test bed ready: Elder Scrolls V: Skryim, Call of Duty: Modern Warfare 3 (Multiplayer), Counter Strike 1.6, and a bout of Hindi songs consisting of pop tunes, light rock, bhangra, and folk.
For music, the G930 works well enough, however the sound quality lacked the wholesome deepness that comes with a finely tuned bass drivers, which it lacks. A good equalizer mix does manage to help a bit, though.
When it came to games, however, the G930 was another beast altogether. The Dolby surround sound doesn't seem to work too well, though, especially in sound positioning oddly, but having it turned off, the headset delivered accurate sound positioning and punchy audio effects that left me truly engaged and immersed into my games. Wandering the vast, mystical woods in Skyrim was simply enthralling, weaving an enclosed sense of being into Bethesda's memorizing world. Equally, the screams of explosion and gunfire in Modern Warfare 3 and Counter Strike certainly made me more aware of my surroundings, but as usual, that did not translate into lag reduction, which is obviously the reason I couldn’t score a kill.
I would say the $159.99 price tag is justified. The Logitech G930 offers an incredible range of features unmatched by any headset I have used so far, and the sound quality is right there with the best. Purely speaking of wireless headsets, of which there are quite few, the G930 stands at the top. If you are out looking for a durable, feature-rich wireless gaming headset, the G930 must be on your watch list. It's worth paying a bit of a premium for it.