Kickstarter for a promising new VR-headset launches; has already crossed its initial goal.
While 3D gaming has mildly picked up in the industry, another old technology, of the virtual-reality headset, has been lagging behind. Many attempts have been made before, but all of them failed due to being expensive, bulky, and slow. Palmer Luckey, a tech enthusiast, is looking to change that, however.
He has launched his Oculus Rift project on Kickstarter, a virtual-reality headset that looks to correct all the wrongs that pegged the technology behind. The Oculus Rift touts a 110 degrees diagonal field of view, stereoscopic 3D, a resolution of 640×800 per eye, and low latency to deliver an immersive experience. Coupled with a light weight of 0.22 kilogram, the Oculus Rift also promises to be much more comfortable than other devices.
What the Oculus Rift aims to do is reduce the lag when tracking your head, and a provide a far larger display – and not just a distanced image – to produce a sort of controllable, IMAX like experience for videogames. Many industry experts have put their weight behind the project, with the likes of id’s John Carmack, Epic Games’ Cliff Bleszinski, Unity’s David Helgason, and Valve’s Michael Abrash and Gabe Newell have urged users to pledge support.
The project has already covered it’s initial goal of $250,000, with 2,931 backers pouring in a total of $711,805 at the time of writing. Interestingly, the funding will be used to produce development kits only, hence the lower goal, so those who will be pledging will practically get a prototype version, and not a final product. For $275 or more, you can receive either an unassembled or an assembled version of the prototype, which you can immediately put to use with Doom 3 BFG Edition, which will be the first Oculus-ready game.
If you are interested, pledge here. There’s still 30 days to go.