Nokia gives prize to non-innovative game. A mistake, or no developer interested to develop for them?
Of all the things Nokia is not doing right, this has to be the dumbest of them all. They were hosting a “Calling all innovators” competition to attract developers to build some innovative apps for Nokia. But the innovative game prize of Quarter of a million they gave to “Sparkle“, which is not innovative at all. In fact it is a direct clone of Zuma, Puzz Loop, Luxor and many other games of same type where you throw balls of same color to rolling marbles to match and eliminate same color marbles in an effort to remove all marbles before they reach the end.
But the Irony just doesn’t end there, this “Sparkle” was not even a new game developed for the competition. This game was already available on PC, Mac, iOS, Android and even WebOS. They just released a symbian version. Nokia should really do their research before shelling down such prize money. They should ensure that the game is made exclusive to their OS and the game is really innovative to be worth the purpose of the prize.
This decision also indicate that maybe Nokia didn’t receive any good entries and they were forced to pick the best one amongst them irrespective of innovation or exclusivity issues. Which is kind of sad as it paints the gloomy future for Nokia if they keep stubborn about not shifting to Android.