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With the launch of the new Adobe Flash Player 11 and Adobe Air 3 we were promised console quality 2D and 3D graphics over the internet. While there have been a lot of demos of how powerful Flash Player 11 is , we never got a chance to see some real world applications. Until yesterday, that is, when Epic’s CEO Tim Sweeney announced that Unreal Engine 3 will be fully supported in Flash Player 10, during the Adobe MAX 2011 event.
“With UE3 and Flash, games built for high-end consoles can now run on the Web or as Facebook apps, reaching an enormous user base,” said Sweeney. “This totally changes the playing field for game developers who want to widely deploy and monetize their games.”
“We’re excited that Epic Games is tapping into the latest capabilities in Adobe Flash Player 11 to power its Unreal Engine 3,” said Emmy Huang, group product manager, Adobe Gaming Solutions. “As the console of the web, Flash is delivering immersive gaming experiences across screens and we’re thrilled to have Epic Games using Flash Player to deliver its blockbuster, premier 3D games on the Web.”
“Full hardware-accelerated rendering for 2D and 3D graphics enable 1,000 times faster rendering performance over Flash Player10 and AIR 2,” Adobe said. “Developers are able to animate millions of objects with smooth 60 frames per second rendering and deliver console-quality games on Mac OS, Windows and connected televisions. A pre-release brings these same accelerated 2D and 3D capabilities to mobile platforms including Android, Apple iOS and BlackBerry Tablet OS. A production release for mobile platforms is expected in the near future.”