Android, iOS games take a bite out of US portable game revenues

By on April 17, 2011
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Mobile games on the two operating systems earned more than thrice that of the PSP.

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Analytics company Flurry has published, a rather unsurprising study pertaining to mobile game revenue from Android and iOS games. With manufacturers fusing increased visual performance in their latest devices, and with games getting even more immersive and capable, it is no surprise that the combined mobile game revenue of both of the operating systems out-earned sales of the Playstation Portable and came close to the sales of Nintendo DS.

According to the study, revenue from Android and iOS games accounted for 34% of all US portable gaming software revenues –  just behind Nintendo DS’s 57% and ahead of Sony PSP’s 9%.

“Over 2011, we expect to see continued and significant smart-device game growth fueled by the recent launch of iPad 2, iPhone coming into distribution on Verizon, the expected release of iPhone 5, a relentless expansion of Android devices by leading OEMs across all major U.S. carriers, and Google’s enablement of in-app purchase billing, a proven key driver in iOS game revenue,” the report said.

In other parts of the study, it said that console software revenues grew by 5% from last year, to 75% from 71% respectively. However, portable games took a hit of nearly 8% in during the same period. Overall US video game software revenues chalked up to around $10.7 billion, with portable game revenues rounding up to $2.4 billion, in 2010.


Mufaddal Fakhruddin is the Editor for IGN ME and thinks writing in third person about himself in an about me section is weird.

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