The dream machine of 2010.
For benchmark purposes, I’ve added our resident testbed which consists of an Intel Core i7 965EE @ 3.2GHz on an ASUS Rampage II Extreme motherboard, packing 3x 1GB Corsairs XMS3-1333 ram, a Kingston 64GB V-Series SSD running Windows 7 Ultimate; all of which is powered by a Corsair HX1000W PSU. I’ve put on the Zotac GTX 580 and the recent ASUS EAH6870 in CrossFire for comparisons.
Before I get into the benchmarks, let me tell you about the overclocking potential of the Expeditor. On top of the Intel 980X EE is an Intel Silent CPU cooler which, coupled with the ASUS Rampage III Extreme motherboard, allows an easy overclocking of 4.2GHz (up from 3.33GHz stock). As long as I was overclocking the CPU, I thought I may as well try to push the GTX 580s to their limit. Unlike the Intel CPU however, the Nvidia GPUs hit their ceiling pretty quickly, with a maximum stable Core Clock increase of 820MHz (up from 732MHz stock). So that’s a 26% CPU and a 12% GPU overclock. And with that, let’s look at the numbers.
A few things to note, while the 3D cards were benchmarked on our regular 23” Benq monitor with a resolution of 1920×1200, the Expeditor was tested on the Benq 3D monitor with a resolution of 1920×1080; that’s a 10% lesser pixel count being pushed by the Expeditor. Also, the Unigine Heaven benchmark was run with tessellation kept to “Extreme” instead of “Normal” that I usually use. With Normal tessellation the Expeditor ran Unigine Heaven v2.1 at 95fps as opposed to the 61fps I got with the Extreme preset.
3D Mark 11 pulled out about the same numbers as a single GTX 580 because the Nvidia drivers at the moment (263.09) aren’t optimized to run the GTX 580 in SLI at full capacity on Futuremark’s latest DirectX 11 benchmark. Needless to say those are some ridiculously high numbers the Expeditor is pushing out, both on stock and while overclocked. This is pretty much why you’re paying so much for the system: raw power.