BioWare has fixed Mass Effect 3′s face import bug
March 26, 2012 by Mufaddal Fakhruddin
Filed under News, PC, Playstation 3, Xbox 360
Because having the right mug is of utmost importance.
Ex-BioWare employee leaks info on Mass Effect 3′s post-ending DLC [UPDATE]
March 26, 2012 by Mufaddal Fakhruddin
Filed under News, PC, Playstation 3, Xbox 360
And a new game called Mass Shift.
Mass Effect’s first person shooter prototype gets a video
March 25, 2012 by Mufaddal Fakhruddin
Filed under News, PC, Playstation 3, Xbox 360
Cancelled project looked a mixture of Halo and Unreal Tournament.
BioWare, explain Mass Effect 3′s ending, not change it
March 24, 2012 by Mufaddal Fakhruddin
Filed under Blog, PC, Playstation 3, Spotlight, Xbox 360
An otherwise decision on the developer’s part may send the gaming industry reeling back as a storytelling medium.
BioWare working on “initiatives” to bring closure to Mass Effect 3′s ending
March 22, 2012 by Mufaddal Fakhruddin
Filed under News, PC, Playstation 3, Xbox 360
Developer reasserts that they are listening to feedback.
Final Fantasy XIII-2 looks weird with N7 Armor in it
March 22, 2012 by Mufaddal Fakhruddin
Filed under News, PC, Playstation 3, Xbox 360
Commander Noel and Serah? Nope, doesn’t have that sound to it.
Ken Levine and Paul Barnett disagree with fans wanting to change Mass Effect 3′s ending
March 21, 2012 by Mufaddal Fakhruddin
Filed under News, PC, Playstation 3, Xbox 360
“I don’t think anyone would get what they wanted if that happened.”
RANT: Dear Developers, Y U No Make Pause Button?
March 18, 2012 by Mufaddal Fakhruddin
Filed under Blog, PC, Playstation 3, Xbox 360
We really, really need it. Seriously.
BioWare talks cancelled Mass Effect FPS
March 18, 2012 by Khalil Daou
Filed under News, PC, Playstation 3, Xbox 360
Team Assault was a spin-off release before evolving into ME3’s multiplayer mode as we know it.
Gamer files FTC complaint against EA for false ME3 advertising
March 17, 2012 by Mufaddal Fakhruddin
Filed under News, PC, Playstation 3, Xbox 360
Promised “diversity” of the game’s ending did not meet expectation set by advertising and PR.

