This is where you literally had your adventures.
The heavens shall tremble…eventually.
Retailers have no idea, actually.
And is the reason why Blizzard needs to make a CGI motion picture pronto.
We speak about Mists of Pandaria and how it’s about “hope” and not the “world ending”.
We walk through the dark (and awesome) hallways of Blizzard’s dungeons.
Won’t release until the game feels like “it was built for the console”.
Regional details for later, though.
And your juices shall tremble.
Because ‘people were going to do it anyway’.