BioShock Infinite has been delayed into February 26, 2013, publisher Take-Two has announced.
“When we announced the release date of BioShock Infinite in March, we felt pretty good about the timing. Since then, we’ve uncovered opportunities to make Infinite into something even more extraordinary,” said Irrational Games Creative Director Ken Levine. “Therefore, to give our talented team the time they need to deliver the best Infinite possible, we’ve decided to move the game’s release to February.”
The Irrational Games creative director went on to say that the purpose of the delay was to give developers the space to ensure fans can get their hands on the finest version of BioShock… kind of the perfection Levine seeks for.
Infinite was originally pegged for the fall – the busiest schedules for big game releases. Though it’s common to see anticipated titles from that period pushed forward to a relatively lighter time of the year, and this time it is BioShock Infinite has been kicked off the late 2012 skyline.
Turns out that Alan Wake’s American Nightmare was a timed Xbox 360 exclusive, too. Remedy Entertainment confirmed that its critically-acclaimed spin-off release of the psychological thriller will be heading to PC on May 22 – that’s few weeks from now.
The PC release of American Nightmare will be available on both digital services, Steam and Good Old Games. Both sites are currently holding a sale on the original Alan Wake. As for American Nightmare, pre-ordering the game at both stores will net you a 10% discount, bringing the original $15 price down to $13.50 – even better if you own Alan Wake on PC the pre-order incentive can be as wild as 25%.
As part of Steam’s mid-week madness, Alan Wake is currently available for half of its initial pricing.
There will be a new Dead Space due for release during the current fiscal year ending March 31, 2013, publisher Electronic Arts has confirmed.
The publishing giant hinted at another outing from the survival horror franchise during a recent investor call. “At the foundation is another year of blockbuster brands: Madden NFL, FIFA, Sim City, Medal of Honor, Dead Space, and Need for Speed as well as mobile hits like The Simpsons Tapped Out, and Bejeweled.”
Other than that, not much was disclosed; however, in a statement issued to Game Informer, the publisher added: “There’s no further information today but watch for several big product announcements from EA at E3 in June.”
The rumor mill of a third major installment in the Dead Space series has been in full swing since late last year, with internet leaks and reports claiming that the new title’s setting is a planet molded by ice – which is a big departure from the previous space ship-set games.
We have received an announcement from LightBox Interactive confirming that all map packs for Starhawk will be released for free. Quite an unexpected, yet a pleasing revelation in itself, but the word was accompanied with a reasonable explanation from developer LightBox.
“There was a lot of discussion here at LightBox Interactive and Sony Santa Monica on how best to support the community and keep our player base all together as one cohesive group,” LightBox president Dylan Jobe wrote on the PlayStation Blog. “We really didn’t like how in Warhawk when we released a new map pack, it forced these divisions on our players. And after we released three expansions, our player community was pretty fractured. With Starhawk that ends!”
So that means gamers who purchased the game can look forward to having all present and future map pack goodness completely free. That’s not all, Jobe confirmed that work on the first add-on map pack has already started; the setting is planet Cypress, a “lush, swampy world that’s home to an abandoned research facility that many years ago was responsible for researching the mysteries of Rift Energy.”
Cypress has no release date, but we have a teaser image posted down below.
So PC gamers didn’t want the Crysis IP to mangle the console property; it is somewhat the truth that no one argues about. Crytek’s Rasmus Højengaard pointed the obvious about PC players not wanting the Nanosuit shooter to be on consoles, saying that Crytek understands why.
“PC players, fundamentally only want Crysis to be on PC, right? And, you know, that’s kind of understandable when you consider how the original game – and even Crytek itself – started out,” he told Spong.
“But, we’re definitely pushing this game a lot from a visual standpoint, and for sure there’s going to be visual goodies in it that you can only get if you have a super-high-end PC.
“At the same time, we want to ensure if you don’t have a super-high-end PC, the game will still look amazing. On top of that, we want to make sure the experience is not different from platform to platform.”
While he didn’t mention what kind of exclusive bells and whistles PC people can look forward to in Crysis 3, using the term “super-high-end PC”, twice, made me think how far Crytek wants to graphically push their CryEngine 3-powered shooter. But it’s about the gameplay, too. Right?
Starting today, you can download a playable teaser of 2K Games’ upcoming shooter, Spec Ops: The Line.
The demo can be grabbed from the PlayStation Network and Xbox Live. However, on Xbox 360, the demo will be exclusive to Gold members until May 15.
In the demo, you will be able to tear through portions of two early chapters of Spec Ops: The Line. The game’s official release is next month on PC, PS3 and Xbox 360.
Investment for the next-generation of consoles has kick started from publisher Electronic Arts. The announcement was made after disclosures of a gritty fiscal year ending April 2012.
Although nothing is yet officially known regarding the upcoming generation of console gaming, the publisher has a well-kept $80 million to spend on developing future games for them unconfirmed platforms in fiscal 2013.
EA has disclosed a net revenue of $4.2 billion in fiscal 2012 and $1.2 in digital revenue.