Max Payne 3 PC pre-order bonus revealed

April 13, 2012 by  
Filed under News, PC

Rockstar’s highly-anticipated Max Payne 3 has gone live on Steam, available for pre-order. The publisher has a special gift for folks who reserve a copy on PC before launch.

Both classics Max Payne 1 & 2 will be handed to you at a null cost once you finish the pre-ordering requirements of Max Payne 3. Should serve as a great teaser for players unfamiliar with the series and ultimately set them for the next-gen installment. Aside from the free games, pre-ordering on PC will grant you free access to the title’s day-one DLC. Have a glance at what to expect from the day-one add-on below.

Classic Multiplayer Character Pack:

  • Contains eight playable multiplayer characters for Max Payne 3 Multiplayer, including fan favorites from the original Max Payne and Max Payne 2 like Max Payne from Max Payne 2, Mona Sax and Vladimir Lem.

Disorderly Conduct Multiplayer Weapons Pack:

  • Includes the Hammerhead Auto Shotgun, G9 Grenade Launcher and Molotov cocktail for Max Payne 3 Multiplayer.

Pill Bottle Item:

  • This loadout item provides you with the capacity to carry extra painkillers – helping you survive longer amidst the killing fields of online multiplayer.

Max Payne Retro Avatar:

  • Customize your multiplayer avatar with this Classic Max Payne Character inspired by the original Max Payne.

Ni No Kuni gets official English debut trailer

April 13, 2012 by  
Filed under Game Trailers, News, Playstation 3, Video

Street Fighter X Tekken PS Vita screens show a lot of fist fights

April 13, 2012 by  
Filed under News, PSV, Screenshots

New Max Payne 3 trailer demonstrates Bullet Time

Valve is hiring hardware engineers

April 13, 2012 by  
Filed under News, PC, Xbox 360

Valve boss Gabe Newell’s recent interview with Penny Arcade made it quite clear that that the company is definitely interested in making hardware – what that is, though, is for us to guess. A month or so back, the company was involved in two rumors, one for a console-like-PC called Steambox, and the second for a weird control-pad that had swappable components. Valve refused to comment on both, saying they were “long way” away from manufacturing any sort of hardware.

However, a recent job listing suggest that Valve is actively developing something hardware-related and are looking for engineers to help them “invent whole new gaming experiences”.

Here’s what the job description reads like:

“For years, Valve has been all about writing software that provides great gameplay experiences. Now we’re developing hardware to enhance those experiences, and you can be a key part of making that happen. Join our highly motivated team that’s doing hardware design, prototyping, testing, and production across a wide range of platforms. We’re not talking about me-too mice and gamepads here – help us invent whole new gaming experiences.”

Valve is known to use biometrics and all sorts of science-tery in developing its games, and we wouldn’t be surprised if they put that experience into developing advanced game pads and controllers that could provide a whole new level of immersion and accuracy. This definitely looks interesting.

Skyrim gets official Kinect integration

April 13, 2012 by  
Filed under News, Spotlight, Xbox 360

Bethesda has announced Kinect support for its RPG, Elder Scrolls V: Skyrim. The Kinect update is slated to roll out this month and will feature more than 200 voice commands, including, yes, even the dragon shouts. Fus Ro Dah just got real.

Players will fully be able to control the game with their voice, such as hotkey equipping, issue follower commands, accessing menus, and even saving and loading game files. Kinect support will also add new functionality including special map functions, additional hotkey options and the ability to sort inventory items by name, weight and value. Why isn’t this a normal mouse-supported feature is beyond us.

Bethesda has published a demonstration video of the Kinect support. Full list of voice commands will be released shortly.

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