Ubisoft just announced that the multiplayer beta for Ghost Recon: Future Soldier will start on April 19 and end on May 2. Beta is only for consoles.
At the moment, the publisher hasn’t discussed how PlayStation 3 players can gain access to the multiplayer testing. On Xbox 360, however, players can take part either through Splinter Cell Conviction or by pre-ordering the game itself.
The beta will allow up to twelve players at once joining an online session, having the option to specialize in one of them three classes – Rifleman, Engineer and Scout. Ubisoft also says the multiplayer beta will pit you in two different modes – Conflict and Saboteur – in which both modes will be playable on two maps, namely Pipeline and Mill. See details below.
- Description: players battle to complete objectives located throughout the map and earn points, the team with the most points at the end of the round wins
- Game session: 1 round of 15 minutes
Saboteur (available starting April 26)
- Description: a bomb spawns in a central location, both teams compete to retrieve the bomb and be the first to detonate it at the opposing team’s base
- Game session: 1 round of 10 minutes
Ghost Recon Future Soldier is due for release May 25 for PS3 and Xbox 360. A PC version is planned for June 15.
SEGA and Sports Interactive have announced that they’re bringing Football Manager Handheld, the mobile version of the massively popular managing sim, to Android devices.
It seems that the successful mobile release on iOS platforms ensued that the long-running PC-dominating title would allow Android owners to test out their managing skills and have a virtual understanding of the greatest job on earth.
“Since the first release of Football Manager Handheld for mobiles a couple of years ago, the most asked question on social networks has been ‘When is it coming to Android?’,” Sports Interactive studio director Miles Jacobson said. “Now, we can reveal the answer.”
Football Manager Handheld for Android will be released on April 11 via the Google Play store and will cost £6.99. Android version 2.2 and above is required.
Bethesda has announced that the latest update for Skyrim is now available to download on consoles.
The version 1.5 update, which has been available on PC for quite some time and as previously noted by Bethesda, will introduce new features such as the new kill camera and address some of the bugs that have exploited the open RPG.
Elsewhere, come soon enough, Bethesda will be sharing some delighting news on the game. Is this the awaited DLC announcement? Well until then, get the Skyrim 1.5 changelog below.
- New cinematic kill cameras for projectile weapons and spells
- New kill moves and animations for melee weapons
- Smithing skill increases now factor in the created item’s value
- Improved visual transition when going underwater
- Improved distance LOD transition for snowy landscapes
- General crash fixes and memory optimizations
- Fixed issue with Deflect Arrows perk not calculating properly
- In “A Cornered Rat,” the death of certain NPCs no longer blocks progression
- Fixed issue where Farkas would not give Companion’s quests properly
- Fixed crash when loading saves that rely on data that is no longer being loaded
- Followers sneak properly when player is sneaking
- Fixed issue with weapon racks not working properly in Proudspire Manor
- Arrows and other projectiles that were stuck in objects in the world now clean up properly
- Fixed issue where “Rescue Mission” was preventing “Taking Care of Business” from starting properly
- Fixed issue where certain NPCs would fail to become Thieves Guild fences
- Fixed issue in “Diplomatic Immunity” where killing all the guards in the Thalmor Embassy before starting the quest would break progress
- In “Hard Answers,” picking up the dwarven museum key after completing the quest, no longer restarts the quest
- Killing Viola before or after “Blood on the Ice” no longer blocks progression
- Fixed issue where Calixto would fail to die properly in “Blood on the Ice”
- In “Waking Nightmare” fixed occasional issue where Erandur would stop pathing properly
- Fixed issue where letters and notes with random encounters would appear blank
- Fixed rare issue where dialogue and shouts would improperly play
- Lydia will now offer marriage option after player purchases Breezehome in Whiterun
- Fixed issue where if player manually mined ore in Cidhna Mine, jail time would not be served
- Fixed rare issue with skills not increasing properly
- Fixed issue where the Headsman’s Axe did not gain proper buff from Barbarian perk
- In “A Night to Remember” it is no longer possible to kill Ysolda, Ennis or Senna before starting the quest
- Fixed issue with the ebony dagger having a weapon speed that was too slow
- Fixed issue with “The Wolf Queen Awakened” where backing out of a conversation with Styrr too soon would block progress
- The third level of the Limbsplitter perk now properly improves all battle axes
- Fixed a rare issue where Sanguine Rose would not work properly
- In “Tending the Flames” King Olaf’s Verse will no longer disappear from explosions
- Fixed issue with frequency of first person kill cameras
- Underwater effects now display properly
- Fixed issue where sun would not appear properly after fast travel
Another popular monster from the Final Fantasy universe will be joining the Coliseum Arena in Final Fantasy XIII-2. This follows due Typhon & Ultros’ entrance to the arena.
Japanese gaming outlet Famitsu revealed the bit of news, stating that fans can expect Gilgamesh as the next download in the Coliseum Arena. The DLC is priced at 480 MS Points ($4) – April 10 is the release date.
Gilgamesh, the boss who originally comes from Final Fantasy V, looks to be bringing some of his nifty tricks from Dissidia 012, too. He has plenty of hands – that means more stuff to hold; his arsenal consists of a rocket launcher, machine guns and four swords. Much envy!