There will be a new Dead Space due for release during the current fiscal year ending March 31, 2013, publisher Electronic Arts has confirmed.
The publishing giant hinted at another outing from the survival horror franchise during a recent investor call. “At the foundation is another year of blockbuster brands: Madden NFL, FIFA, Sim City, Medal of Honor, Dead Space, and Need for Speed as well as mobile hits like The Simpsons Tapped Out, and Bejeweled.”
Other than that, not much was disclosed; however, in a statement issued to Game Informer, the publisher added: “There’s no further information today but watch for several big product announcements from EA at E3 in June.”
The rumor mill of a third major installment in the Dead Space series has been in full swing since late last year, with internet leaks and reports claiming that the new title’s setting is a planet molded by ice – which is a big departure from the previous space ship-set games.
We have received an announcement from LightBox Interactive confirming that all map packs for Starhawk will be released for free. Quite an unexpected, yet a pleasing revelation in itself, but the word was accompanied with a reasonable explanation from developer LightBox.
“There was a lot of discussion here at LightBox Interactive and Sony Santa Monica on how best to support the community and keep our player base all together as one cohesive group,” LightBox president Dylan Jobe wrote on the PlayStation Blog. “We really didn’t like how in Warhawk when we released a new map pack, it forced these divisions on our players. And after we released three expansions, our player community was pretty fractured. With Starhawk that ends!”
So that means gamers who purchased the game can look forward to having all present and future map pack goodness completely free. That’s not all, Jobe confirmed that work on the first add-on map pack has already started; the setting is planet Cypress, a “lush, swampy world that’s home to an abandoned research facility that many years ago was responsible for researching the mysteries of Rift Energy.”
Cypress has no release date, but we have a teaser image posted down below.
So PC gamers didn’t want the Crysis IP to mangle the console property; it is somewhat the truth that no one argues about. Crytek’s Rasmus Højengaard pointed the obvious about PC players not wanting the Nanosuit shooter to be on consoles, saying that Crytek understands why.
“PC players, fundamentally only want Crysis to be on PC, right? And, you know, that’s kind of understandable when you consider how the original game – and even Crytek itself – started out,” he told Spong.
“But, we’re definitely pushing this game a lot from a visual standpoint, and for sure there’s going to be visual goodies in it that you can only get if you have a super-high-end PC.
“At the same time, we want to ensure if you don’t have a super-high-end PC, the game will still look amazing. On top of that, we want to make sure the experience is not different from platform to platform.”
While he didn’t mention what kind of exclusive bells and whistles PC people can look forward to in Crysis 3, using the term “super-high-end PC”, twice, made me think how far Crytek wants to graphically push their CryEngine 3-powered shooter. But it’s about the gameplay, too. Right?
Starting today, you can download a playable teaser of 2K Games’ upcoming shooter, Spec Ops: The Line.
The demo can be grabbed from the PlayStation Network and Xbox Live. However, on Xbox 360, the demo will be exclusive to Gold members until May 15.
In the demo, you will be able to tear through portions of two early chapters of Spec Ops: The Line. The game’s official release is next month on PC, PS3 and Xbox 360.
Investment for the next-generation of consoles has kick started from publisher Electronic Arts. The announcement was made after disclosures of a gritty fiscal year ending April 2012.
Although nothing is yet officially known regarding the upcoming generation of console gaming, the publisher has a well-kept $80 million to spend on developing future games for them unconfirmed platforms in fiscal 2013.
EA has disclosed a net revenue of $4.2 billion in fiscal 2012 and $1.2 in digital revenue.
According to an interview with Jenova Chen, the co-founder of Journey and Flower developer Thatgamecompany, the studio is set to lift the wraps off their next project very soon.
The studio’s three-games contract with Sony is over and thus is now free to release a multiplatform game for the first time. Chen said that negotiations are currently on and the announcement could be publicly shared as early as next month; so that’s like June.
“It takes us a little bit of time to basically readjust after the three game deal [with Sony],” Chen told VG247. “We’re very close in figuring out what the next deal is.
“We’re negotiating with various partners, so maybe within the next month, we’ll be able to determine which is the [right deal].”
Thatgamecompany’s last project was Journey; a title was fantastically well-received among critics and was mostly praised for its original concept and moving art direction.
A batch of screenshots for FIFA 13 have made their way onto the internet giving us the first glimpse at EA’s next installment in the long-running footy franchise.
While the screens may look a tad comparable to FIFA 12, which isn’t a bad thing in itself considering that the game did look and play good, EA has noted that basically there will be five major improvements in FIFA 13 over its precursors. Accordingly, improvements will enact First Touch Control, Player Impact, Complete Dribble, Tactical Free-Kicks and Attacking AI.
Also, there have been mentions of EA Sports adopting Dimensional Imaging – a software will promptly give the graphics engine a boost, particularly targeting players allowing to replicate them in a more believable fashion. Have a look at the first screens below.
It’s always worth publishing a news story whenever there’s a slight update on Final Fantasy Versus XIII’s development. Game director Tetsuya Nomura commented on the status of the enigmatic Square Enix RPG in the latest issue of US mag Game Informer. Most notably, he advised fans that patience is the key to consume a Versus XIII announcement. Unfortunately.
“We would like to ask for your patience on an official announcement for this title,” said Nomura. “It always takes time when tackling the challenge of doing something completely new, but we are doing our best to bring information to the fans as quickly as we can. Your patience is greatly appreciated.”
Back in March, Nomura reiterated a statement we’ve come to hear many times before, saying that Square Enix is almost ready to bless us with new information. Our hopes go for a release date announcement in E3, although I wouldn’t count on it personally.