Epic says Bulletstorm on PC failed due to piracy, sequel unlikely

By on April 10, 2012

The balls-to-the-walls FPS sold well, but not enough to demand a sequel.

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People Can Fly’s 2011 gore-fest Bulletstorm may have taken a liking with gamers for its outrageous gameplay, it however, didn’t do enough business for EA or Epic Games, it’s publishers, to consider a sequel.

Speaking to Gamespot, Epic boss Mike Capps said that “from a sales perspective it was good, but not amazing. I think EA was hoping we’d do better.”

“We thought a lot about a sequel, and had done some initial development on it, but we found a project that we thought was a better fit for People Can Fly. We haven’t announced that yet, but we will be announcing it pretty soon.”

“I’d love to go back [to Bulletstorm]“, he added. “I think there’s more to do with Bulletstorm. Heck, it kind of ended wanting more. I’d love to see another project, but right now we don’t have anything to talk about.”

Capps also partly blamed the PC version for the game’s non-success, citing piracy as one of the major problem.

“We made a PC version of Bulletstorm, and it didn’t do very well on PC and I think a lot of that was due to piracy. It wasn’t the best PC port ever, sure, but also piracy was a pretty big problem,” he said.


Mufaddal Fakhruddin is the Editor for IGN ME and thinks writing in third person about himself in an about me section is weird.

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  • http://www.spreadshirt.com/custom-sweatshirts-c3731 Roselyn Ralston

    sure, but also piracy was a pretty big problem,” he said.

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