WillU games likely to suffer with poor AI, physics

By on April 5, 2012

Developers say the system is just “not capable enough”.

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Following a report this week claiming WiiU is less powerful than Xbox 360 and PS3, more developers have come out to talk about Nintendo’s new console.

One unnamed developer told CVG that, while WiiU games will ‘look’ as good as current-gen titles, they are likely to suffer with poor AI and physics due to the system’s weak CPU.

“We’re still working on dev machines but there have definitely been some issues [in porting PS3/360 games],” the developer said. “It’s not actually a problem getting things up and running because the architecture is pretty conventional, but there are constraints with stuff like physics and AI processing because the hardware isn’t quite as capable.”

“I suppose you don’t need sophisticated physics to make a Mario game,” the developer added bluntly.

CVG’s developer sources are speculating that WiiU’s weak system capability maybe down to keeping the console’s price in check. Nintendo is yet to zero in on a price, although it doesn’t look to cost more than the PS Vita. Or so we are really hoping.


Mufaddal Fakhruddin is the Editor for IGN ME and thinks writing in third person about himself in an about me section is weird.

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