Max Payne 3 turns it up to DirectX 11

By on March 22, 2012

You know what means, don’t you? Tessellation!

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Rockstar has confirmed DirectX 11 support for Max Payne 3. This, of course, means that the game will need considerably high-end specs to run it at full visual fidelity, but that’s the price you pay if you want to soak in those glorious tessellations and overdone God rays.

“This means a higher frame rate, greater visual fidelity, precision mouse and keyboard controls, a full suite of customizable visual and control settings, and optional 3D functionality for an even greater sense of immersion,” the publisher says.

“We are also aware that not all of our fans are in a position to run Max Payne 3 the highest spec hardware, so we’ve made sure that the game will run amazingly well through a vast range of hardware configurations.”

The PC version releases on June 1. Xbox 360 and PS3 versions should be in stores may May 18.


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Mufaddal Fakhruddin is the Editor for IGN ME and thinks writing in third person about himself in an about me section is weird.

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  • Taherothman

    AAAAAAAAAAAAW YEAAAAAAAAAH


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