BioWare talks cancelled Mass Effect FPS

By on March 18, 2012

Team Assault was a spin-off release before evolving into ME3’s multiplayer mode as we know it.

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Mass Effect: Team Assault is a cancelled spin-off shooter in first-person perspective, BioWare has acknowledged via a newly released behind-the-scenes iPad app.

Four months have been spent on developing the FPS at the EA studio in its Montreal division – that is before everyone at BioWare agreed upon scrapping the project and incorporating the vision into Mass Effect 3, which ultimately turned out as the multiplayer component for the game – albeit in a different perspective.

“The goal was simple,” said gaming journalist and presenter of the Final Hours of Mass Effect 3, Geoff Keighley, “to create a standalone multiplayer experience in the Mass Effect universe that would mix the play styles of Unreal Tournament and Battlefield 1943 – and likely be released as a downloadable game.”

Team Assault had the potential of spawning an alternate perspective to the Mass Effect universe, but the final word ensued to put the project “on the back burner”.

Below are some prototype images of the canned title.


Other than his excessively biased enthusiasm toward gaming, and technology behind the whole industry, there's a huge fondness inside that drives him nuts to pick up his keyboard and start writing for the love of it.

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