EA announces new SimCity, to feature multiplayer

By on March 7, 2012

New title to be handled by Maxis.

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EA confirmed rumors pertaining to  a new SimCity by announcing the game at its Gamechangers event during the Game Developers Conference. It will be available on PC next year and will be developed by Maxis, the team behind the insanely popular The Sims series.

During her presentation, vice president of Maxis, Lucy Bradshaw said the new SimCity is built to “introduce it to a new generation of gamers”, saying the team hopes to draw the power of PCs of today to deliver a game is more “tactile and physical” than the “very painterly” games of before.

In the game, players will be able to create their own immersive worlds with new enhanced design tools that allow a range of flexibility that was not possible with previous SimCity titles. Players will also be able to specialize in a specific industry, such building casinos and resorts to attract tourists, or building schools and universities to make it an educational hub.

The game will also feature multiplayer, where players will be able to team up with friends to build entire regions. The cities in the region will interact with one another, and players can apparently choose if they want a good neighbor or a bad neighbor. Friends will also be able to share resources to complete objectives and also participate in global challenges to unlock trophies.

SimCity will run on GlassBox engine, “a revolutionary simulation technology that gives you the power to impact individual Sims lives, manage city level simulation, and balance multiple city simulations at once,” according to EA.

“What you see is what we sim” is the new mantra for the game, and that means that Maxis will be “tying everything that we’re running in the simulation to the visuals,” Bradshaw said.


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Mufaddal Fakhruddin is the Editor for IGN ME and thinks writing in third person about himself in an about me section is weird.

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