New Nintendo Network service announced
Japanese publisher outlines new online service for 3DS and WiiU users.
Nintendo today announced ‘Nintendo Network’, a branded service for 3DS and WiiU that, basically, adds features and tools long available on other platforms, for both users and developers.
This is, of course, unlike Nintendo’s previous effort, the Nintendo WiFi connection program.
“Unlike Nintendo Wi-Fi Connection, which has been focused upon specific functionalities and concepts, we are aiming to establish a platform where various services available through the network for our consumers shall be connected via Nintendo Network service so that the company can make comprehensive proposals to consumers,” said president Satoru Iwata.
The service will have the following features:
- Users will be able to create multiple profile per system on the WiiU. Like Xbox Live, the profiles will not be system-based. “We will also be able to construct and offer the [personal account system] by combining a variety of different services and content,” Iwata said.
- The service will be equipped with enough fire power to host full retail games. Nintendo is still on the fence about it though, saying it needs to first focus on retailer relationships.
- Support for DLCs have been added as well. Publishers can now easily push downloadable content for their games, much like on other online services. The first game to make a DLC available will be Square Enix’s Theatrhythm Final Fantasy, which will allow players to purchase new songs. “”We believe that our consumers will be able to feel more secure if we offer our add-on content as an additional structure in which those who love the game will be able to enjoy it in a deeper way for a prolonged play time,” Iwata said.
- NFC support with WiiU. The Near Field Communication technology will allow users to easily make payments, and also aid in identity approval process. The tech will added into the WiiU controller.
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