10 Worst Games We Played in 2011
Time for these games to take the walk of shame.
January is a month for lists. Lists of things that we resolve to do in the new year, lists of games to play in 2012 – the list goes on (pun intended). So here are MEGamers HQ we decided to take a casual look back at the year that was 2011. Sure, there were some truly memorable games that came our way which resulted in endless arguments in the office over who got to review what. But there were also those shining examples of how not to make a game – those that made us cower in fear and dread playing more than one level. There were certainly a good number of games that didn’t match up to our expectations, but we decided to comb through the contenders and pick out ten games that really made us cringe.
Transformers: Dark of the Moon
What better way to start off our list than with a movie-tie in? We always chuckle when we get video games based on movies, and Transformers did not disappoint. With a short campaign, average graphics and plain bad controls, we’re happy that this game is now tucked away in some dark corner of our office.
Call of Juarez
Bland, repetitive, and just plain boring, Call of Juarez failed to excite us in any way. Throwing caution to the wind and ignoring what was working best for the series, this installment was a poor excuse that fell short of expectations and ended up being a complete disappointment.
There are dancing games, and then there’s Dance Evolution. A game that made you look like you were performing Tai Chi on steroids, Dance Evolution was more about flailing your arms around in circles and swooping than actual dancing. Pair that with a techno tracklist and you’ve got a recipe for disaster.
In an attempt to tap into the wonder of Kinect, Ubisoft released a fighting game that made sure that you’d break at least a few bones in the process. With sluggish controls and idiotic gameplay elements, Fighters Uncaged was one of the worse Kinect titles we played last year. Sadly, we still have the bruises to prove it, so here’s hoping that we won’t ever see a sequel.
Need for Speed: The Run
While not completely awful, NFS: The Run tried to introduce a few new elements to the game in order to refresh the franchise, but unfortunately it didn’t work out so great. With a storyline that just barely held your interest and annoying QTE’s that failed to excite players, this installment of NFS headed straight to the junkyard.
- Contact (0)