Fortnite will have no “dudebros”, inspired by Minecraft

By on December 12, 2011

Will be non-scripted as well.

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Speaking to Joystiq during the SpikeTV Video Game Awards, Epic designer Cliff Bleszinski shared his thoughts on the company’s upcoming title, Fortnite.

For one, despite the development being headed by lead level designer Lee Perry, Bleszinski says he was always in support of the concept.

“It was a project that was pitched internally. I was a staunch supporter of the idea, because the game is just like a no-brainer — I was like yes.”

In a moment of rare honesty, Bleszinski said that there will be no “dudebros” or bulky meat-packs like Marcus Fenix in the game.

“There’s no dudebros in it. Not that there’s anything wrong with that, right? But creatively for the team, Gears has been amazing for us. But it’s fun to kind of stretch our wings and do something that’s a little different from the usual.”

Meanwhile in the Twitter Universe, Lee Perry opened up about the project, as promised, saying that Minecraft was one of the inspiration for the game.

“Minecraft was an inspiration for sure,” he said. “Minecraft lets you build ANYTHING, we are focusing on constructing ‘buildings’ specifically.”

“It stands to reason if you can build a world, anything can be destroyed,” he added. “It’s not scripted or just boarding up existing structures.”

Bleszinski also chipped in, saying that chances of weapon crafting, leveling and underground exploration were pretty “high”.

Fortnite has no release frame as of yet. The publisher and the platforms are not confirmed, as well.


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Mufaddal Fakhruddin is the Editor for IGN ME and thinks writing in third person about himself in an about me section is weird.

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