Batman: Arkham City new patch fixes DirectX 11 issues
Holy patchman…DX11 works only with 64-bit systems.
A new patch for the PC version of Batman Arkham City is out now on Steam.
Users encountering problems with DirectX 11 should be pleased, as the patch will finally fix some of the reported issues that have plagued the particular API setting in the game. The patch should address some other problems not related to DirectX 11, too.
However, users with 32-bit versions of Windows Vista and Windows 7 are advised to avoid running Arkham City under DirectX 11 after updating the game. In other words, don’t do it.
“Users running Windows 7 32 bit or Windows Vista 32 bit should ONLY use DX 9 settings until a future patch that addresses this specific issue is released. We are actively working to address the remaining issue tied to DX 11 for users running 32 bit versions of Windows Vista or Windows 7,” explained Rocksteady.
Patch notes below.
- Performance / hitching issues have been greatly improved for running in DX 11.
- An issue with players running out of Video Memory or encountering a Rendering Thread Exceptions has been address. This was primarily affecting 32-bit Operating Systems.
- A progression block after defeating [spoiler] has been fixed. This was issue occurred primarily on lower end computer setups and described as Batman not readying his Reverse Batarang.
- A crash that occurred when scrolling between the Character Bios and Arkham City Stories has been fixed.
- A crash that occurred when selecting “Press Start” immediately when available at the Title Screen has been fixed. The issue was described as crashing/hard locking around the DLC (Downloadable Content) check.
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