I Am Alive PC version “not worth it”

By on November 24, 2011

Threat of piracy bigger than potential profits.

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Ubisoft has heard “loud and clear” the “bitching” of PC gamers about the no-go of its upcoming downloadable game I Am Alive on the PC. However, Stanislas Mettra, the studio’s creative head feels there is no “worth” in developing a PC version considering “there’s so much piracy”.

"Sorry, PC, but it has to be done."

“Are these people just making noise just because there’s no version or because it’s a game they actually want to play? Would they buy it if we made it?”

“It’s hard because there’s so much piracy and so few people are paying for PC games that we have to precisely weigh it up against the cost of making it,” said Mettra.

“Perhaps it will only take 12 guys three months to port the game to PC; it’s not a massive cost but it’s still a cost. If only 50,000 people buy the game then it’s not worth it.”

He does make a nice little point here. How many of us will buy if it’s on PC?


Mufaddal Fakhruddin is the Editor for IGN ME and thinks writing in third person about himself in an about me section is weird.

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