Assassin’s Creed: Revelations Multiplayer Beta Hands-on

By on September 13, 2011

A set of welcome additions to an already great multiplayer experience.

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First Impressions
My reaction is
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The multiplayer feature first introduced in Assassin’s creed: Brotherhood was something I was kind of skeptical about. I always felt that Assassin’s creed provided strong single player gameplay but didn’t necessarily feel it could transition to multiplayer that well. However once I actually tried the multiplayer aspect myself I came to the realization that Ubisoft was able to properly transition how the gameplay of Assassin’s creed can deliver a fantastic experience with multiplayer just as it does with single player. As the sequel to Brotherhood is close to being released Ubisoft has now put up a beta to showcase the improvements over what they started in Brotherhood.

If you played the multiplayer portion of Assassin’s creed Brotherhood then the basics of the Revelations beta will be pretty familiar. You essentially start off by entering a tutorial of sorts that explains how to play the game and the different features and mechanics that are used in multiplayer. Once you are done with the tutorial you are then ready to hope in and start playing one of the 4 multiplayer modes available in the beta: Wanted, Manhunt, Deathmatch, and Artifact Assault. You can choose to play those modes with one of nine multiplayer characters available in the beta including some new ones such as the bombardier and the trickster.  Each of those modes has different strategies and features which makes them quite diverse from each other.

Out of the 4 multiplayer modes available only Artifact Assault is brand new to Assassin’s Creed: Revelations. Artifact Assault is a “capture the flag” mode where you and the opposing team try to capture each other’s artifact to score points. This mode specifically came out to me as the most fun to play since it felt very different from the rest of them. There is always a need to properly coordinate with your teammates when it comes to figuring out how you are going to protect your artifact and at the same time try to steal your opponent’s.

The beta obviously didn’t show everything that will be present in the final version of the game, but it did highlight a lot of the improvements over its predecessor.  One of the changes I really like coming into Revelations is that skills and abilities are available from the get go. This makes the multiplayer a lot more fun from the start as it immediately introduces plenty of tools you can use to get sneak up on your opponents. You can also, as with brotherhood, level up your character to purchase new skills and abilities in order to diversify your arsenal. In addition the UI in the menu of the multiplayer mode received a makeover so that you have access to everything from people’s profile to your own character’s customization directly from the lobby.

While none of the changes I saw were revolutionary in any sorts, Ubisoft did a great job in enhancing an already fantastic multiplayer experience adding both more polish and customization to it.  The Assassin’s creed: Revelations multiplayer beta is now open to all PSN users until the 11th of September so be sure to check it out before


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A young zergling from Bahrain dreaming of one day magically morphing into an ultralisk. 20 years old, 2nd year of university, and a lover of all types of games specially RPGs and RTSs.

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