Duke Nukem Forever patch to improve graphics, blood effects

By on August 3, 2011

To also receive 4-way weapon system, server overhaul.

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Gearbox are a determined bunch, they are. Even after the massive negative backlash by the media (not us!), the development studio is still at a go at Duke Nukem Forever, announcing a new patch for the shooter that aims to improve texture quality, blood effects and overall game and server performance. It will also add the much demanded 4-weapon system for the single player campaign as well.

Here’s the complete changelog:

  • 4-weapon inventory option for single player
  • MP Server favorites
  • Dedicated server overhaul
  • FOV can be modified
  • Change VOIP to push-to-talk (bandwidth fix)
  • VAC anti-cheat system enabled
  • Support for Japanese Steam ID’s for PC release in Japan
  • Auto-aim fix
  • Blood effects on surfaces behind enemies when shot
  • Steam.exe no longer uses an unusually high amount of CPU
  • Texture quality improvements
  • Fixes to prevent single player and multiplayer save data corruption
  • Leaderboard exploit fixed
  • AMD Dual-Core Optimizer no longer automatically installed (fixes rare bugs with Intel processors)
  • Crash/compatibility fixes and other minor bugs
The patch is available for the PC. Consoles should receive it soon, too.


Mufaddal Fakhruddin is the Editor for IGN ME and thinks writing in third person about himself in an about me section is weird.

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