StarCraft II multiplayer to link multiple regions
Region linking will result in better matchmaking results and quicker queue times.
Blizzard announced today that it will be linking multiple regions together for the StarCraft II multiplayer. ‘Region Linking’, as it’s called, will benefit players in finding other players at or above their skill level, and result in faster queue times for custom games due to the influx of new players from other regions.
“In conjunction with the start of Season 3, we’ll be linking the European and Russian StarCraft II communities together; North America and Latin America will also be linked together, as will Korea and Taiwan,” the developer said.
“Having a larger pool of players means the automated matchmaker for ladder games will be faster and more effective at finding opponents at or near your skill level. Similarly, more players means faster queue times for custom games, which benefits both players and map creators.”
The region linking process will take effect from July 25, when the StarCraft II Season 3 kicks in. Blizzard has posted a FAQ detailing the process.