Blazing Angels: Squadrons of WWII

By on September 30, 2006

Blazing Angels: Squadrons of World War II is the first in its ranks to hit the 360.


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First Impressions
My reaction is

Blazing Angels: Squadrons of World War II is the result of Ubisoft’s initiative to release the first World War flight simulator game for the Xbox360. It was deemed as the spiritual successor to Crimson Skies by many of the latter’s fans but this review may prove otherwise. The game starts with you taking the role of an American pilot training in during World War II. After the introduction, which involves the rest of your flight squadron, you move on to a little tutorial before flying off for the actual missions.

The game’s graphics are not particularly extraordinary. Though there are some areas in which it is quite appreciable, like the details on the plane as well as the sky. The fact that most of the environment isn’t destructible as would be expected on a next-gen game and the few framerate issues are also quite a let down as well.

The game, as expected with a WWII flight simulator, involves loads of dogfights, which for some, may eventually lead to repetitive gameplay. In the game you can also command three of your teammates, Frank, Joe and Tom, over the radio. Each of the three teammates has distinct capabilities. Tom can actually taunt your enemies and distract them from firing at you. Joe on the other hand is the healer; he can fix your plane but you have to press a series of code that appear on the screen to accomplish this. Finally, Frank who is the chatterbox among all your comrades can be quite helpful in taking down enemies. The gameplay of Blazing Angels although being arcade-like, does not help the fact that it is bit unchallenging. The ability to fix your plane with just a few button pushes away along with Tom, who seems to be on god-mode, proves this.

The campaign mode consists of 18 stretched missions and you can unlock mini games after you finish the single player. If the single player gets repetitive then you can always try the online multiplayer in which you can fly up to 16 planes in a match. There is also a co-op mode, which can be played via the system link.

The Audio in the game is on the low end of the pleasant scale. The radio almost never seems to stop and voices are constantly bursting out of it. Ironically the voice acting is done pretty well. The background music is epic and relates well to the World War theme and sounds of the gunshots and explosions are also quite realistic.

To sum it up, Blazing Angels: Squadrons of World War II has a decent enough single player but it seems like more fun is to be had with the multiplayer. Although to some it might seem a tad unchallenging it is a definite must try for lovers of the World War and Flight Simulator genre.

The Scorecard
Easy controls but repetitive gameplay.
Decent graphics with great cinematic effects.
Irritating but good voice acting.
Great multiplayer modes.
Nice game with simple control scheme, fair graphics and fun multiplayer.


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