Mass Effect 3′s combat to be “quite different”
Combat is where Bioware plans to put all the “fun new special activities” in.
If you are expecting more-of-the-same in terms of combat in Mass Effect 3, well…then don’t. Because that’s not how BioWare rolls. In an interview with PC Gamer, producer Casey Hudson (yes, the same guy who announced the dreaded news) said that the combat in the third game will be “quite different”, adding emphasis on melee and specific target damage.
“It’s quite different, that’s where we’re putting a lot of our fun new special activities, around these new abilities that they have,” Hudson said.
“So we’re giving them heavier melee stuff that they might do, or one of them is able to suck back the health of the enemies you’ve killed around it. So as you’re killing enemies next to it, your squadmates are working on this character, and it’s able to suck in the health.”
Hudson also went into detail how a particular fight could play out. For example, players could force out an enemy controlling a mech by puncturing the shield that he is behind in.
“One of them is the Atlas that you saw, so it’s the big kind of mech thing. The cool thing about that is obviously once you see it moving, you get more of an idea of what it’s about – it’s a massive, heavy thing that’s got a huge cannon on it,” he said.
“But it’s piloted by a Cerberus trooper that’s on the inside – you can actually see him in there, and if you concentrate on the little glass shield that he’s behind, if you can take that shield out. Then you can damage the guy that’s in there, and then you kill the guy and the machine’s dead. Or likewise if you kill the machine, then the guy can hop out and you fight him. So there’s some fun stuff in there in terms of fighting a machine that’s actually piloted by a guy.”
Mass Effect 3 is planned to release some time early next year, for the PC, PS3 and Xbox 360.
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