BioWare: Mass Effect MMO “makes sense”, but haven’t figured out multiplayer yet

By on April 11, 2011

BioWare feels that the Mass Effect universe is a good match for an MMO, once they figure out how to go about it.

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Multiplayer from Mass Effect 3 was chalked out, and it wasn’t because BioWare didn’t want in, it was possibly because the studio hasn’t yet figured out how to implement a multiplayer component with the game’s universe, as admitted by BioWare’s Casey Hudson in an interview with Game Informer.

“We’ve been trying to think of a way that makes sense for people to experience Mass Effect with their friends.”

“We haven’t yet come up with a way to do that, so we don’t have anything to announce at this time. But, obviously, multiplayer is something we want to do more of in the future as a company.”

When asked about an MMO, Hudson said that the game’s universe was a good fit.

“A lot of people say that they want to see an MMO, I think that kind of makes sense for this universe,” he said.

“Part of what you’re trying to do is save the universe so you can live in it. That’s part of the promise, I think, for any great IP. It has to be a world worth saving…

“I think Mass Effect has that quality to it. If you get rid of the Reapers and win that, wouldn’t it be amazing to just live on the Citadel or just take a ship to Omega? That makes sense.”

I would rather have story-based spin-offs that expands the game’s vast and rich universe even further than just yet another sci-fi MMO game, but that’s just me.

Mass Effect 3 is due sometime this year for the PC, Xbox 360 and PS3.


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Mufaddal Fakhruddin is the Editor for IGN ME and thinks writing in third person about himself in an about me section is weird.

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