Gameloft to develop games using Unreal Engine 3
Mobile publisher plans to launch four Unreal-powered titles between 2011 and 2012.
French-based publisher and developer, Gameloft, has announced a long-term multiplatform licensing agreement with Epic Games, which allows them to use the Unreal Engine 3 technology in future games. Four Unreal Engine 3 titles are planned by Gameloft for multiple platforms, including iOS devices, two to be released in 2011 and two in 2012.
“Using Unreal Engine 3 allows us to push game visuals with remarkable lighting and high-fidelity environments. We are confident that players will enjoy the games powered by Unreal Engine 3.” said Julien Fournials, vice president of production, Gameloft.
“There is no doubt that the four games running on Unreal Engine 3 will be visually stunning and take advantage of the powerful mobile gaming devices,” said Mark Rein, vice president, Epic Games. “We are thrilled to provide our technology to Gameloft and look forward to a lasting collaboration.”
Unreal development kit made its debut on the iOS in 2010’s acclaimed title from Chair Entertainment, Infinity Blade.
No tangible details offered on the project’s identities. However, Gameloft wants to release Unreal-powered games on multiple mobile and downloadable platforms, including iOS, Android, PlayStation Network and set-top boxes.