Razer Marauder StarCraft II Keyboard Review

By on February 17, 2011

Packing a punch, like a real Terran.

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First Impressions
My reaction is

When Razer announced their lineup of StarCraft II licensed peripherals, I wondered how they would implement something like “StarCraft” into their products. Obviously once I got my hands on the TRON gaming mouse, I realized that Razer knows how to implement some of the cooler aspects of said licensed properties in completely unique ways.

And so today I’ll be looking at the Razer Marauder Gaming Keyboard, while I review the other peripherals in their StarCraft II lineup over the next days. The first thing you’ll notice right from the outset is that all the StarCraft II products are not only named after Terran units from StarCraft II, but that they look something exactly out of that universe.

The Marauder Keyboard has sharp, but practical angles. The whole keyboard is designed with practicality in mind, of not only playing StarCraft II effectively and efficiently, but also being portable for LAN parties tournaments. The Marauder is pretty compact keyboard for all the features it has packed in. This is achieved by combining the numeric keypad with the arrow and other navigation keys.

The Marauder may have two USB plugs, but those are there to power just the keyboard itself. There are no additional USB ports on the keyboard itself, no audio plugs either. The whole keyboard is designed to be functional in one aspect alone: being great for playing StarCraft II. Obviously that’s not to say that the Marauder is not otherwise a fine keyboard. The membrane keys are nowhere near in providing the tactile feedback of the Black Widow Ultimate, but then it carries all of the other gamer centric features of the Black Widow.

The Marauder is naturally raised on the top end, and is pleasantly heavy for its rather diminutive size. The keys are all laser etched, giving them an extremely sharp (and Terran) look. Apart from the keys, the entire keyboard itself lights up from beneath the keys, along with the angular strokes on each corner of the Marauder. Oh, and then there’s the base lighting as well. One thing to note is that while the Marauder comes with a variety of LED colors, the default, and sadly unchangeable, color scheme is blue. Where the other colors come into play, I’ll get to that in a bit.

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From auditing to editing, I now test and analyze the latest gadgets and games instead of the latest financial statements. Both jobs are equally intense and rewarding. When I'm not burning up hardware in the name of science, you'll find me nuking in DOTA 2 or engineering in TF2.

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