World In Conflict to start World War III in Spring 2007

By on April 5, 2006

Strategy same from acclaimed developer Massive Entertainment will bring war home as soviet armies invade the free world.

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Sierra Entertainment will release World in Conflict, a PC strategy game that delivers intense action and coordinated team play amidst the war the world feared most – an apocalyptic showdown between the Soviet Union and the United States. Developed by Massive Entertainment, World in Conflict represents the next generation of strategy games, with completely destructible 3D battlefields, aggressive team-based multiplayer action and a focus on fast, hard-hitting battles. The game is expected to ship in Spring 2007.

"World in Conflict will take strategy games in a new, exciting direction, narrowing the gameplay focus on the best part – the intense action of modern warfare – and challenges gamers to work together to defeat the most powerful armies the world has ever seen," said Cindy Cook, Chief Strategy and Marketing Officer for VU Games. "Massive Entertainment’s critically acclaimed Ground Control series represented landmark advances in 3D technology. World in Conflict will continue that legacy and bring the strategy genre to the next generation."

World in Conflict presents a chillingly authentic Cold War scenario where the Berlin Wall never fell. Created by Cold War authority and best-selling author Larry Bond, the story begins in 1989 as the Soviets, fearing certain collapse, boldly advance into Europe. NATO responds in force only to be met on a second front – a full-fledged invasion of the American homeland. Players take on the role of field commander, leading the era’s most powerful military machines in the campaign to retake America’s cities and suburbs.

"With World in Conflict, our focus has been to create the maximum number of tactical choices, climactic battles and other game-shifting events that occur during each scenario or multiplayer match," said Martin Walfisz, Founder and CEO of Massive Entertainment. "We’ve done this through a focus on the one thing people love most about strategy gaming – the combat."


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Mufaddal Fakhruddin is the Editor for IGN ME and thinks writing in third person about himself in an about me section is weird.

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